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Bug for Woodie, PS4 staggering as the moose after collision, causes the character model to dissapear


Muriana3
  • Pending

While playing as Woodie, if you transform into the moose and collide into anything with his charge, the character does not have a staggering animation and dissapears. Update 328 for PS4. 

 

 


Steps to Reproduce

1. Transform into the moose

2. Collide into any object

3. Observe that the character dissapears while the staggering lasts

4. Character reappears after staggering is over and you move. 




User Feedback


Edit: After experimenting on it it seems that the issue isn't that the character does not have a sluggish animation but rather that the character becomes invisible after charging and hitting an object. Because the invisibility of the character still persists even though the sluggish effect has stopped.

Just now, Muriana3 said:

Edit: After experimenting on it it seems that the issue isn't that the character does not have a sluggish animation but rather that the character becomes invisible after charging and hitting an object. Because the invisibility of the character still persists even though the sluggish effect has stopped.

You can distinguish it by the characters mobility (if you wanted to know how I arrived at that conclusion)

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