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The Client crash for Rocket control station problem?


phostroph
  • Branch: Live Branch Version: Windows Fixed

There is nothing special that i did, this just happened.

Exception in: (RocketControlStation).RocketControlStation+States.root. 
System.NullReferenceException: Object reference not set to an instance of an object
  at RocketControlStation+States.GetRocket (RocketControlStation+StatesInstance smi) [0x00012] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Buildings\RocketControlStation.cs:159 
  at RocketControlStation+States.<InitializeStates>b__8_0 (RocketControlStation+StatesInstance smi) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Buildings\RocketControlStation.cs:52 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00057] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ai\statemachine\StateMachine.cs:874 

UnityEngine.Debug:LogError(Object, Object)
Debug:LogError(Object, Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs:152)
DebugUtil:LogErrorArgs(Object, Object[]) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/DebugUtil.cs:191)
DebugUtil:LogException(Object, String, Exception) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/DebugUtil.cs:201)
GenericInstance:ExecuteActions(State, List`1) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ai/statemachine/StateMachine.cs:908)
GenericInstance:PushState(BaseState) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ai/statemachine/StateMachine.cs:833)
GenericInstance:GoTo(BaseState) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ai/statemachine/StateMachine.cs:1128)
Instance:StartSM() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ai/statemachine/StateMachine.cs:252)
GenericInstance:StartSM() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ai/statemachine/StateMachine.cs:997)
RocketControlStation:OnSpawn() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Buildings/RocketControlStation.cs:13)
KMonoBehaviour:Spawn() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:285)
KMonoBehaviour:Start() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:243)
 


Steps to Reproduce

It just happened :l




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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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