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Teleporter Texture Rendering Issue


Gilberry
  • Branch: Live Branch Version: Windows Pending

If relocated using alt+Q, the teleporter transmitter and teleporter receiver render in front of duplicants passing them, and are also missing the front part of the texture. This issue is not fixed upon restart like other graphical issues with relocation.

OxygenNotIncluded_PmXk887zSo.png


Steps to Reproduce

Select teleporter transmitter on a save file with debug mode enabled. Press alt+Q with your mouse over the new location. The object is now at the new location, but the textures are no longer rendering correctly.




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