1) Schedules generate with duplicate names.
- Expected: When generating a new schedule, it is expected that the schedule increments like it used to in the base game. Schedule 2, Schedule 3, Schedule 4, etc.
- Actual: When generating a new schedule, the same name, Default Schedule, is used.
2) Closing out of schedule naming, such as with a right click, prevents naming schedules afterwards. Unable to click on the rename to open the schedule naming.
- To be more specific, it's when clicking the pencil icon to edit the name, then closing the schedule editor window without completing the name edit.
- This issue also arises when you open the name edit, and push enter without making any changes. This doesn't happen if you type a duplicate string into the schedule name.
- This behavior resets when loading the save file.
- Also, not sure if this is related. But the log file is filled with "[1] [WARNING] AdjustLoad() failed" during this testing of the schedule bugs.
2) Close out of main schedule editing window while naming a schedule, but without inputting a new schedule name.
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