What it says on the tin, when a natural snow tile falls into a space where a build command for an artificial snow tile is set, the natural tile becomes invisible. It still interacts with the environment as normal, but is graphically not there. I suspect this would happen with any natural tile dropping into a space where an artificial tile of the same material is already set to be built, but I have not tested this.
Do note that I was using a Cluster Generation Manager to make my asteroid much bigger, so my .sav will likely be rather odd.
1) Find a spot where natural snow tiles will fall, whether through melting, digging, or some other means
2) Designate an artificial snow block to be built.
3) Wait for/make the natural snow tiles to fall
4) Hover mouse over the invisible block(s) to confirm that they are still changing temperature as normal.

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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