Exception in: (MovePickupablePlacer).MovePickupableChore+States.root.fetch.pickup.
System.NullReferenceException: Object reference not set to an instance of an object
at KAnimControllerBase.get_OverlayColour () [0x00000] in <ad882e55d8ac49379773540ee16f428f>:0
at ElementSplitterComponents.CopyRenderSettings (KBatchedAnimController src, KBatchedAnimController dest) [0x00012] in <ad882e55d8ac49379773540ee16f428f>:0
at ElementSplitterComponents.OnTake (HandleVector`1+Handle[T] handle, System.Single amount) [0x00082] in <ad882e55d8ac49379773540ee16f428f>:0
at ElementSplitterComponents+<>c__DisplayClass2_0.<OnPrefabInit>b__0 (System.Single amount) [0x00000] in <ad882e55d8ac49379773540ee16f428f>:0
at Pickupable.Take (System.Single amount) [0x0005f] in <ad882e55d8ac49379773540ee16f428f>:0
at Pickupable.OnCompleteWork (Worker worker) [0x00025] in <ad882e55d8ac49379773540ee16f428f>:0
at Workable.CompleteWork (Worker worker) [0x0000f] in <ad882e55d8ac49379773540ee16f428f>:0
at Worker.CompleteWork () [0x00065] in <ad882e55d8ac49379773540ee16f428f>:0
at Worker.StopWork () [0x00021] in <ad882e55d8ac49379773540ee16f428f>:0
at GameStateMachine`4+State+<>c__DisplayClass84_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<ToggleWork>b__2 (StateMachineInstanceType smi) [0x0000c] in <ad882e55d8ac49379773540ee16f428f>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00048] in <ad882e55d8ac49379773540ee16f428f>:0
at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <d2ff0ec32ae74bb091b2c7c87705ee3b>:0
at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <d2ff0ec32ae74bb091b2c7c87705ee3b>:0
at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <d2ff0ec32ae74bb091b2c7c87705ee3b>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00000] in <ad882e55d8ac49379773540ee16f428f>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PopState () [0x00000] in <ad882e55d8ac49379773540ee16f428f>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].StopSM (System.String reason) [0x00000] in <ad882e55d8ac49379773540ee16f428f>:0
at Chore.End (System.String reason) [0x00000] in <ad882e55d8ac49379773540ee16f428f>:0
at Chore.Cancel (System.String reason) [0x00000] in <ad882e55d8ac49379773540ee16f428f>:0
at CancellableMove.OnCancel (Movable cancel_movable) [0x00000] in <ad882e55d8ac49379773540ee16f428f>:0
at CancellableMove.RemoveMovable (Movable moved) [0x00000] in <ad882e55d8ac49379773540ee16f428f>:0
at Movable.OnCleanUp () [0x00000] in <ad882e55d8ac49379773540ee16f428f>:0
at KMonoBehaviour.OnDestroy () [0x00000] in <d2ff0ec32ae74bb091b2c7c87705ee3b>:0
Build: U48-568201-S
Unknown, this seems like a rare condition. Steps leading up to this:
- Selected several move material to a close-by location in the air, some stacks small (<2000kg) and some stacks large (>2000kg)
- Small-ish room, all items within reach without moving
- At least 3 duplicants in the room
Guessing that 2 duplicants hit a race condition on picking up the last bit of a stack.
From the Player Log:
[03:37:17.998] [1] [WARNING] Pickupable <link="IGNEOUSROCK">Igneous Rock</link> has been destroyed and there are no more pickups to move. Cancel the chore
Items being moved with the move tool were Igneous Rock.
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