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Game Crashing on Rocket Launch/Deconstruct/Etc


Bmcshaaa
  • Branch: Live Branch Version: Windows Pending

Hello,

My game repeatedly keeps crashing. 

In my save, I have two partially overlapping rockets. One of them landed by accident in a rocket launcher that should have been removed. The rockets are slightly overlapping. One of them doesn't think it's on the launcher even though it is. 

About 100 cycles ago the same thing happened and I was able to launch with no problem. NOW, every time I try to launch one of the rockets, the game crashes. I tried deconstructing the rocket, game crashed slightly afterwards. I tried going to an earlier save, adjusting things, rebuilding launchers, and launching; game crashed. I tried ignoring it completely, game crashed. 

I'm not certain that the rockets are the issue in this game, something else could be going on. Regardless, I'm getting close to some key achievements and I can't figure out what amount of rebuilding and deconstructing I need to avoid the crash and fix the problem. Can anyone help? 

I don't have any mods installed or active. My PC should be able to handle the performance. I've started organzing every asteroid to get all loose debris into containers but have a ways to go on Asteroid 1. 

I believe the issue is focused on the snowy asteroid. So far I can't figure out anyway to avoid the issue. What do I need to do? 

Thank you! 

 

Game Error Log: 

KeyNotFoundException: The given key '195991' was not present in the dictionary.

System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
Grid.SetRestriction (System.Int32 cell, System.Int32 minionInstanceID, Grid+Restriction+Directions directions) (at <81d82ef0abf84e63af4ab107d5f451bc>:0)
AccessControl.SetGridRestrictions (KPrefabID kpid, AccessControl+Permission permission) (at <81d82ef0abf84e63af4ab107d5f451bc>:0)
AccessControl.SetPermission (MinionAssignablesProxy key, AccessControl+Permission permission) (at <81d82ef0abf84e63af4ab107d5f451bc>:0)
PassengerRocketModule.RefreshAccessStatus (MinionIdentity minion, System.Boolean restrict) (at <81d82ef0abf84e63af4ab107d5f451bc>:0)
PassengerRocketModule.RefreshOrders () (at <81d82ef0abf84e63af4ab107d5f451bc>:0)
PassengerRocketModule+<>c.<.cctor>b__28_2 (PassengerRocketModule cmp, System.Object data) (at <81d82ef0abf84e63af4ab107d5f451bc>:0)
EventSystem+IntraObjectHandler`1[ComponentType].Trigger (UnityEngine.GameObject gameObject, System.Object eventData) (at <82d98ed04cc642f199bc654910617431>:0)
EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) (at <82d98ed04cc642f199bc654910617431>:0)
KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) (at <82d98ed04cc642f199bc654910617431>:0)
CraftModuleInterface.TriggerEventOnCraftAndRocket (GameHashes evt, System.Object data) (at <81d82ef0abf84e63af4ab107d5f451bc>:0)
CraftModuleInterface.Sim4000ms (System.Single dt) (at <81d82ef0abf84e63af4ab107d5f451bc>:0)
SimAndRenderScheduler+Sim4000msUpdater.Update (ISim4000ms updater, System.Single dt) (at <82d98ed04cc642f199bc654910617431>:0)
UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at <82d98ed04cc642f199bc654910617431>:0)
StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <82d98ed04cc642f199bc654910617431>:0)
StateMachineUpdater.AdvanceOneSimSubTick () (at <82d98ed04cc642f199bc654910617431>:0)
Game.SimEveryTick (System.Single dt) (at <81d82ef0abf84e63af4ab107d5f451bc>:0)
Game.Update () (at <81d82ef0abf84e63af4ab107d5f451bc>:0)

Build: U54-647408-SCR


Steps to Reproduce

Player.logPlayer-prev.log

Log into game. Attempt to launch lower rocket on Snowy asteroid.

OR deconstruct lower rocket.

OR wait and do nothing, it will crash in about a cycle. 

OR go back 4 saves and attempt to launch rocket. Or deconstruct rocket. 

DxDiag.txt The Star-crossed Pit2 backup2 Cycle 1823.sav




User Feedback


Update: I re-verified OS updates, Video Card driver updates, Steam File Integrity. I also deleted and, by checking file integrity, redownloaded this folder: E:/SteamLibrary/steamapps/common/OxygenNotInclude/OxygenNotIncluded_Data/StreamingAssets/

None of the above solved the problem. I'm still unable to progress past one cycle (in current save file), and the issue is somehow present in other save files from the same world from 5-15 cycles previous. I believe the suspect cause - a specific rocket - landed many cycles ago and thus would be too far of a rollback for my appetite. If I was able to know what specific entity 195991 is associated with (I can't understand where the error is in the log), I would gladly delete a rocket or two, perhaps in sandbox mode, and start fresh. Currently unplayable. 

Thanks

Edited by Bmcshaaa

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Update. 1 week in and my main file is unplayable. I was able to delete all other modules on the rocket except for the launch pad, petrol engine, and the spacefarer module. 

In sandbox mode if I delete the spacefarer module, the game crashes in 30 seconds. One of the items in the module must be bugged. In another attempt I deleted the module and all its debris and the game was playable. But then i lose progress and cant finish achievements. 

Is there a way to identify the specific item (or all items) and delete them without triggering "no more achievements" status? 

 

This is very frustrating. I just want to finish the game, i'm so dang close. 

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Mark as solved.

I brute forced it. Slowly deconstructed everything in the rocket. Then the rocket components, ending with the habitat and engine. It took about 25-30 crashes and slowly figuring it out. Only realize it was possible because of the sandbox mode hard delete; but in the end I didnt need to use sandbox mode.

Very frustrating. But ultimately partially my fault. Dont have rocket pads under other rocket pads. Game should not allow landing of rockets udner other rockets. 

Resolved (not solved :) )

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