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Game crashes on autosave.


AngryOldMan
  • Branch: Preview Branch Version: Windows Pending

The game crashes on autosave about 30% of the time. I'm just seeing if this is a known issue or if there's a suggested fix (I couldn't find anything on the forum). I've tried a clean install.

Exception is 

Exception in: (Staterpillar).ProducePowerStates.root.generator.sleep. 

System.NullReferenceException: Object reference not set to an instance of an object

  at Staterpillar.EnableGenerator () [0x00008] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Creatures\Staterpillar.cs:120 

  at ProducePowerStates.<InitializeStates>b__6_1 (ProducePowerStates+Instance smi) [0x0000e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\Mods\Fauna\Chores\ProducePowerStates.cs:62 

  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00057] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ai\statemachine\StateMachine.cs:874 

Exception In Staterpiller.txt

image.png


Steps to Reproduce

It happens 1 in 3 autosaves.

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