In the Beta, Whenever I try to open the resource screen to see how much of every resource I have the game crashes. I have been playing for around 750 cycles now and was just starting to break into the oil biome in asteroid 3 (the teleport asteroid). I started the game after the Christmas Update and switched to the January beta when it became available. Before switching to the beta when I went to asteroid 3 discovered that there was an abyssalite break which had heated everything up the teleporter.
The oil Biome itself had sour gas and molten lead and I was starting to clean up the oil biome after getting atmo suits using resources from asteroid 2. I had started digging from the bottom of the oil biome and began building tiles from the bottom to raise the slurry of oil petroleum and molten lead at the bottom of the map. As I was building tiles, slurry of oil petroleum and molten lead appeared to shrink as I build upward. I was figuring that the molten lead was solidifying as the temperature of the slurry was decreasing below the melting point of lead. After a few cycles I clicked See More in the Resource and the game crashed. Now whenever I click see more, the game will crash. If I load to my oldest autosave, the crash does not appear to happen anymore. I am uploading all the save files which lead to the crashes as well as at least 1 save that does not cause a crash.
NullReferenceException: Object reference not set to an instance of an object
AllResourcesScreen.RefreshCharts () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ui/AllResourcesScreen.cs:470)
AllResourcesScreen.Sim4000ms (System.Single dt) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ui/AllResourcesScreen.cs:507)
SimAndRenderScheduler+Sim4000msUpdater.Update (ISim4000ms updater, System.Single dt) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/SimAndRenderScheduler.cs:286)
UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/StateMachineUpdater.cs:79)
StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/StateMachineUpdater.cs:152)
StateMachineUpdater.AdvanceOneSimSubTick () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/StateMachineUpdater.cs:244)
Game.SimEveryTick (System.Single dt) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1368)
Game.Update () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1344)
The Tiniest Cosmere Cycle 742.sav The Tiniest Cosmere Cycle 743.sav The Tiniest Cosmere Cycle 744.sav The Tiniest Cosmere Cycle 745.sav The Tiniest Cosmere Cycle 746.sav The Tiniest Cosmere Cycle 747.sav The Tiniest Cosmere Cycle 748.sav The Tiniest Cosmere Cycle 749.sav The Tiniest Cosmere Cycle 750.sav The Tiniest Cosmere Cycle 751.sav The Tiniest Cosmere.sav
After loading the game Click on "see all" in resources on the right. After a second or two the game will crash.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now