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(FFP + SO!) Bonbon Tree Flower rendering glitch


zergologist
  • Branch: Live Branch Version: Windows Pending

There seems to be a glitch rendering the bonbon tree flowers in saves with SO! enabled. It most commonly appears upon reloading a save but there are times it appears when loading the game upon a restart. I think the issue has to deal with the game loading a small number of bonbon tree branches at a time, although I'm able to reproduce the issue by loading between several saves and reloading the same save several times. I've tested both with and without mods and they don't seem to affect the clipping or sprite misalignment issue

Below are some examples of this rendering issue cutting off the flowers of Bonbon Trees:

Spoiler

image.png.333ad8d97f94446e3837ba0801312dab.png

image.png.c7b34d1b38ec3ef428054d67896b1afa.pngimage.png.45a9df1193dfc8b2be4c28d7ab46cf03.pngimage.png.eb13983f1b215b4cf705774c1986dbb2.png

I am aware that I initially posted this issue in this report below but I didn't record the procedure or provide several saves required in order to replicate this bug. I'm starting to reconsider if this bug is apparent in the base game without SO! due to the fact that it seems to appear in a limited amount of bonbon tree branches that I don't know if I reached.

 


Steps to Reproduce

Attached are two saves that I've managed to reproduce the bug in. While both games were started with mods, their presence or absence didn't affect the bug at all; neither save is recorded with mods loaded in game. Here's my steps of loading them:

  1. Start or restart the game
  2. Load Cored Cluster.sav then load Total Division.sav
    • 2a. Look around at the bonbon trees in either save, there should be a lot more (than one) in the Total Division to compare against
  3. (Optional) Load the Cored Cluster save two more times. The first time the issue might go away, but the second time it should appear.
  4. (Optional) Load the Total Division save Again

Alternatively, if I were to attempt to replicate this on a fresh save, I would:

  1. Create/Open a save with the Frosty Planet Pack Enabled
  2. One way or another aquire a Bonbon Tree seed and somewhere to plant it in appropriately cold and lit conditions
  3. Wait the 9 total cycles that it takes for the Bonbon Tree and its branches to grow
    • Depending on if the map chosen was a Ceres map, I might use debug tools in order to reveal the whole map prior to growing the tree, checking to see if any other bonbon trees fully grown to a point of displaying this glitch either with or without reload while waiting.
  4. Save my game and then reload it, taking note of if any graphical oddities that appear.



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