Tried this a couple times, opened up the diagnostics screen, typed in 'c' then as soon as you try and type 'r' the game crashes and produces the bellow crash
NullReferenceException: Object reference not set to an instance of an object
AllDiagnosticsScreen.PassesSearchFilter (Tag tag, System.String filter) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ui/AllDiagnosticsScreen.cs:340)
AllDiagnosticsScreen.FilterRowBySearch (Tag tag, System.String filter) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ui/AllDiagnosticsScreen.cs:308)
AllDiagnosticsScreen.SearchFilter (System.String search) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ui/AllDiagnosticsScreen.cs:315)
AllDiagnosticsScreen.<OnSpawn>b__13_2 (System.String value) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ui/AllDiagnosticsScreen.cs:53)
UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at C:/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:207)
UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at C:/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent/UnityEvent_1.cs:58)
TMPro.TMP_InputField.SendOnValueChanged () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/TextMesh Pro/Scripts/Runtime/TMP_InputField.cs:2522)
TMPro.TMP_InputField.Insert (System.Char c) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/TextMesh Pro/Scripts/Runtime/TMP_InputField.cs:2506)
TMPro.TMP_InputField.Append (System.Char input) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/TextMesh Pro/Scripts/Runtime/TMP_InputField.cs:2486)
TMPro.TMP_InputField.KeyPressed (UnityEngine.Event evt) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/TextMesh Pro/Scripts/Runtime/TMP_InputField.cs:1551)
TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/TextMesh Pro/Scripts/Runtime/TMP_InputField.cs:1602)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at C:/Program Files/Unity/Hub/Editor/2019.4.14f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs:99)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at C:/Program Files/Unity/Hub/Editor/2019.4.14f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.EventSystem:Update() (at C:/Program Files/Unity/Hub/Editor/2019.4.14f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs:377)
Build: 466411
Tried this a couple times, opened up the diagnostics screen, typed in 'c' then as soon as you try and type 'r' the game crashes and produces the crash
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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