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Client Crash


Glesson
  • Branch: Live Branch Version: Windows Pending
The game crashed for unknown reasons

 

NullReferenceException: Object reference not set to an instance of an object

LaunchPad.
AddBaseModule (BuildingDef moduleDefID, System.Collections.Generic.IList`1[T] elements) (at <1a8bba13569349b99ce84dc6ff18815b>:0)

SelectModuleSideScreen.OrderBuildSelectedModule () (at <1a8bba13569349b99ce84dc6ff18815b>:0)

SelectModuleSideScreen.OnClickBuildSelectedModule () (at <1a8bba13569349b99ce84dc6ff18815b>:0)

KButton.SignalClick (KKeyCode btn) (at <3ca21dc18eae422d87255277091f8593>:0)

KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <3ca21dc18eae422d87255277091f8593>:0)

UnityEngine.EventSystems.ExecuteEvents.
Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.
EventSystems.BaseEventData eventData) (at <e9635660f69b4d9d84c085aeda3be353>:0)

UnityEngine.EventSystems.ExecuteEvents.Execute[T] 
(UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.
ExecuteEvents+EventFunction`1[T1] functor) (at <e9635660f69b4d9d84c085aeda3be353>:0)

UnityEngine.EventSystems.EventSystem:Update()


Build: U51-596100-S


Steps to Reproduce

The game crashed for unknown reasons




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