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can't find bad mod


stecat94
  • Branch: Live Branch Version: Windows Pending

Crash on start up

 

MissingFieldException: Field 'FilteredStorage.NO_FILTER_TINT' not found.

UnityEngine.GameObject:AddComponent()
EntityTemplateExtensions:AddOrGet(GameObject) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/Mods/EntityTemplates.cs:1304)
Alesseon.Building.Config.LiquidBottleEmptierConfig:ConfigureBuildingTemplate(GameObject, Tag)
BuildingConfigManager:RegisterBuilding_Patch0(Object, IBuildingConfig)
GeneratedBuildings:LoadGeneratedBuildings_Patch65(List`1)
LegacyModMain:LoadBuildings(List`1) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/Mods/LegacyModMain.cs:141)
LegacyModMain:Load() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/Mods/LegacyModMain.cs:26)
Assets:CreatePrefabs() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Assets.cs:229)
Assets:OnPrefabInit_Patch2(Object)
KMonoBehaviour:InitializeComponent() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:132)
KMonoBehaviour:Awake() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:44)
UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:226)
Util:KInstantiate(GameObject, GameObject, String) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:198)
LaunchInitializer:Update() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/LaunchInitializer.cs:58)
 

 


Steps to Reproduce

just Start the game




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