Crashes for no apparent reason and gives the below info. Attached is a clip from when it crashed as well. No mods enabled. However I have also gotten the exact same crash with mods as well.
NullReferenceException: Object reference not set to an instance of an object
MinionPathFinderAbilities.Clone () (at /home/build/workspace/game/Assets/scripts/ai/MinionBrain.cs:180)
AsyncPathProber+Manager.makeWorkOrder (Navigator nav) (at /home/build/workspace/game/Assets/scripts/ai/navigation/PathProber.cs:349)
AsyncPathProber+Manager.TickFrame () (at /home/build/workspace/game/Assets/scripts/ai/navigation/PathProber.cs:430)
Game.Update () (at /home/build/workspace/game/Assets/scripts/game/Game.cs:1499)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
LogCatcher:UnityEngine.ILogHandler.LogException(Exception, Object) (at /home/build/workspace/game/Assets/scripts/game/Game.cs:42)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
Build: U59-731233-SCRPAN
Unsure Just playing and there seems to be no real rhyme or reason
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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