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Strange antialiasing edge along textures when no backwall


Gadd
  • Branch: Preview Branch Version: Windows Fixed

I was building tiles underwater when I noticed that tiles that were outside the salt backwall had a sharp bright edge instead of the normally smooth border.

tileedgealiasing.png


Steps to Reproduce

Build tiles in a liquid with no backwall. Edges have a pixelated bright outline that jitter as the camera is panned.




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Changed Status to Fixed

Greatly improved, but may still happen in few cases.

  • Sad Dupe 1

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