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Please fix the asteroids to be replaced by asteroid fragments or change their generation method on the star map.


0sunset0
  • Branch: Preview Branch Version: Windows Pending

In fact, it's really strange that a planet like Frosty Asteroid can replace an ocean planet. It should replace the frost planet with a time-space rift control device. Before the prehistoric DLC was released, I could solve the problem of replaced asteroids by refreshing, but after the new DLC came out, the number of arrangements that need to be refreshed has greatly increased. If there are more such DLCs in the future, this will become a very uncomfortable issue.

As shown in the picture: The prehistoric asteroid has replaced the wetland planet, which is at least somewhat normal. However, at this point, the frosty asteroid fragments have replaced the ocean planet. After refreshing, the prehistoric asteroid has replaced the ocean planet, while the frosty fragments have replaced the wetland planet.⬇⬇⬇

image.jpeg.3ad116bbe843c27b57748d4609a3edb1.jpeg


Steps to Reproduce

When generating planets, do not select the starting planets of the two DLCs, and turn on the asteroid integration in the DLC mix options switch.




User Feedback


Is the issue the fact that frosty is an icy remix so it shouldn't be able to replace a water-themed asteroid?

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It sounds like the Frost Star tens of thousands of years later... But my main point is that I hope to use asteroid fragments to fix and replace certain asteroids instead of having them allocated in a chaotic manner.
 
Edited by 0sunset0

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