I've seen this happen on real gameplay, but the easiest way to artificially reproduce this is to Destroy a critter the moment a Rhex jumps up to pounce. In real gameplay, this probably occurs when a critter dies or when a baby grows up to an adult. Given how often Rhexes attempt (and fail) to pounce on wild critters, this crash can become quite frequent
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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