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Wrangled critters ending up in adjacent (wall or ground) tiles.


Chaia011
  • Branch: Live Branch Version: Windows Pending

After being wrangled, the critters often teleport ("fall") to an adjacent tile, usually the one below them, being either a wall or a ground tile.
I've had this happen several times with different critters (Drecko, Glossy Drecko and I believe a Hatch) in my current colony, with the latest being a poor little Slickster stuck inside a tile of Abyssalite.
They do not seem to be put into the "suffocating" status, but even after being released or straight up waiting out the "trussed" state, they seem to be stuck in that occupied tile.Kleibugreport.png.e4eeed7f85459300da39c9fc7d0d03ea.png


Steps to Reproduce

I suppose trussing a bunch of different critters in a few different environments and seeing where they end up? 😅




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