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whenever a cycle has been saved, the priorities have being reset and the graphics transition will have a jump


cloutlazyO.O
  • Branch: Live Branch Version: Windows Pending

whenever a cycle has been saved, the priorities have being reset. If this is a feature, it would messed up the prior priorities give and everything just starts from 5

Every time there is an autosave,  the graphics transition will have a jump which disables what you do or if you are in the event trying to place a item, the item will commit and end up in the last mouse drag.. It would be great if you could instead rollback the commit and the transition to be more obvious, like an obvious autosave background/image so that players know it is autosaving.


Steps to Reproduce

Both could be reproduced as per original game, not spaced out. Unless each game functions differently




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