I have melted the steel walls of a spacefarer module and built stuff beyond its confines. Now I can no longer load the safe file.
(MiniBase : Spaced Out Edition Mod is used, however it should not be the culprit here).
The game client crashes with the following trace:
Exception in: (HabitatModuleSmall).RocketConduitSender+States.root.on.working.ground.
System.NullReferenceException: Object reference not set to an instance of an object.
at RocketConduitSender+States+<>c.<InitializeStates>b__3_4 (RocketConduitSender+StatesInstance smi) [0x00006] in <437833dd773d45f3870b79786069bdf9>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00048] in <437833dd773d45f3870b79786069bdf9>:0
at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <a83e096d0ba5413da59ce235b648c30c>:0
at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <89c670ec71c64b5a974aef2c6ea838e5>:0
at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <89c670ec71c64b5a974aef2c6ea838e5>:0
at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <89c670ec71c64b5a974aef2c6ea838e5>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00000] in <437833dd773d45f3870b79786069bdf9>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PushState (StateMachine+BaseState state) [0x00000] in <437833dd773d45f3870b79786069bdf9>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].GoTo (StateMachine+BaseState base_state) [0x00000] in <437833dd773d45f3870b79786069bdf9>:0
at StateMachineSerializer+Entry.Restore (StateMachine+Instance smi) [0x00000] in <437833dd773d45f3870b79786069bdf9>:0
at StateMachineSerializer.Restore (StateMachine+Instance instance) [0x00000] in <437833dd773d45f3870b79786069bdf9>:0
at StateMachineController.Restore (StateMachine+Instance smi) [0x00000] in <437833dd773d45f3870b79786069bdf9>:0
at StateMachine+Instance.StartSM () [0x00000] in <437833dd773d45f3870b79786069bdf9>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].StartSM () [0x00000] in <437833dd773d45f3870b79786069bdf9>:0
at RocketConduitSender.OnSpawn () [0x00000] in <437833dd773d45f3870b79786069bdf9>:0
at KMonoBehaviour.Spawn () [0x00000] in <89c670ec71c64b5a974aef2c6ea838e5>:0
at KMonoBehaviour.Start () [0x00000] in <89c670ec71c64b5a974aef2c6ea838e5>:0
Build: U48-568201-S
- Load the save file
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