Unbalanced Custom Morale Stress with Fatalistic

  • Branch: Live Branch Version: Windows Pending

The main problem is that the change of Low Morale also applies in High Morale, which makes the difficulty unbalanced when Duplicant Mood is at a difficult option.


If I want to have a challenge and choose all the most difficult options (with Low Morale (Very Hard)) , it will be easy because once I improve the morale over the expectation, it will have a bonus, -50% stress per cycle at most.

If I choose Low Morale (Easy) , it will be difficult because High Morale bonus can not neutralize the effect of Fatalistic as the bonus is -13% at most.

Steps to Reproduce
Choose Low Morale easy or hard at the same time choose Fatalistic

Status: Pending

This issue has not been confirmed by a developer yet.

  Report Bug

User Feedback

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now