Unbalanced Custom Morale Stress with Fatalistic


Xyangy87
  • Branch: Live Branch Version: Windows Pending

The main problem is that the change of Low Morale also applies in High Morale, which makes the difficulty unbalanced when Duplicant Mood is at a difficult option.

Examples:

If I want to have a challenge and choose all the most difficult options (with Low Morale (Very Hard)) , it will be easy because once I improve the morale over the expectation, it will have a bonus, -50% stress per cycle at most.

If I choose Low Morale (Easy) , it will be difficult because High Morale bonus can not neutralize the effect of Fatalistic as the bonus is -13% at most.


Steps to Reproduce
Choose Low Morale easy or hard at the same time choose Fatalistic

Status: Pending

This issue has not been confirmed by a developer yet.


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