New games tried: SO, Classical, No Sweat, Survival all four Terra. One old save tried SO, No sweat, Unknown planet type.
Graphics.CopyTexture source and destination have different master texture limits. Source 1, Destination 0
UnityEngine.Graphics:CopyTexture (UnityEngine.Texture,int,int,UnityEngine.Texture,int,int)
rendering.BackWall:Awake () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/rendering/BackWall.cs:74)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
Util:KInstantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.GameObject,string,bool,int) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs:232)
Util:KInstantiate (UnityEngine.GameObject,UnityEngine.GameObject,string) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs:204)
SceneInitializer:PostLoadPrefabs () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/SceneInitializer.cs:76)
SaveLoader:LoadFromWorldGen () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/SaveLoader.cs:1220)
SaveLoader:OnSpawn () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/SaveLoader.cs:148)
KMonoBehaviour:Spawn () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:295)
KMonoBehaviour:Start () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:253)
Build: U43-522820-S
Attempt to load a new game or an old save file.
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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