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stress reaction animations are out of place when the dupe is swimming


db48x
  • Branch: Live Branch Version: Linux Pending

I had turned all of the difficulty options to the maximum, and my dupes were spiraling down to their ruin. I didn’t get a screenshot in time, but I saw one of my dupes swim into a large ocean, pick up a fish fillet, sit down in mid water, and chow down. He was binge eating! Once he finished the fillet, he stood up, did the “quaking” animation, then swam off to some other part of the map. I should have tested this during the beta, but I guess I was having too much fun to torture my dupes on purpose.

You’ll just have to create a new animation for every single animation in the game, but this time with the dupe swimming instead of walking.

I’ve attached my save file, but I don’t know for sure that the dupe is still having a stress reaction or not.

Also, I just noticed the typo. Oops.

Flodded Facility.sav


Steps to Reproduce

Try to build a successful colony on the hardest difficulty and fail.




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