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Specification of Liquids in Bottle Emptier


SocraticDuck
  • Branch: Live Branch Version: Windows Pending

When starting a new game, you can only select "water" as the liquid used for any bottle emptier. This also selects "all" liquids, as it's the only one available. So, one could be merrily making expansion plans on say, cycle 11, and notice that some polluted water was dropped from the bottle emptier and has unfortunately contaminated the water supply with food poisoning, which is not something that can be dealt with easily in the early game. I usually restart the cycle, but I lose all of that day's work. This has happened to me enough times that I felt it necessary to plea to the public/hopefully a kind hearted developer. Please allow just one liquid(or storage) to be specified even if there is only one available. 


Steps to Reproduce

Build a bottle emptier over some water reservoir. Set it to "water". Set up a wash basin, get it water and have your dupes use it, then watch in dismay as the polluted water is automatically dumped into your pristine water supply.




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