I set up a wild tree and seal layout at surface of frosty planet. Trees were positioned to automatically clear snow. Three odd behaviors noticed:
1. Meteor can push critter into a mesh tile trapping it. I was wondering why my seal numbers were reducing then found some trapped in mesh tiles. The save provided has 2 confined seals.
2. Snow tiles could get past the zig zag surface layout and land on the ethanol collecting row. The image shows some piles of snow that i mined before taking the save but they were actual solid snow tiles trust me,
3. Critter eggs can also be pushed through to the ethanol layer by the snow during a meteor shower the last shower did not have any. Uncertain if eggs can also end up inside mesh tiles as I only just noticed the critters trapped in mesh tile issue after losing maybe 20 wild seals over time
Set up mesh tiles on asteroid surface and release some critters. I am not sure if it influences the above issue but natural tiles were made using a mod buildable natural tiles. I do know how to make natural glass tiles that are usually 1000mg density and used that method on the plantation in the central area of the save the mod had a default of 50kg of material so i assume that technically the creation method is not the cause of the problem because critters are trapped inside mesh
I provided game save and image specifically showing one of the trapped critters and snow debris that managed to get past effectively a solid row. definitely feel that the trapped critter is an unplanned feature. if the meteors are allowed to get past diagonal tiles this might be something to document

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