I've noticed that methods RoleStation.UpdateSkillPointAvailableStatusItem() and TelepadSideScreen.UpdateSkills() using condition like:
minionResume.TotalSkillPointsGained - minionResume.SkillsMastered > 0
Even tho property MinionResume.AvailableSkillpoints exists.
In situations when the dupe having innate skill gains a point, condition looks like 1-1>0 and not letting notification go through.
Steps to Reproduce
- Have a duplicant with 'Skilled' trait.
- Gain a skill point.
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now