tl;dr - Shove vole can dig horizontally inside metal tiles when burried under regolith poop from another shove vole - the shove vole thus gets stuck inside the metal tile, cannot move and doesn't die.
I have a shove vole breeder farm design I'm pretty happy about (especially since it doesn't depend on conveyor belt, great for FPS)
THis enables me to boost the amount of shove voles in the farm. However, when the shove vole count reaches 9+, I have realized that shove vole get stuck in metal tiles (while they are not supposed to be in metal tiles as they cannot dig through)
I attached a screenshot where I attacked the shove voles to show where they are.
I couldn't witness this happening, but I suspect that when a regolith block is pooped by a shove vole on top of another one, should this happen close to a wall (on my case, wall on the right side), the buried shove vole can then bury inside a metal tile
So I think what is happening is that the code that check the authorized tile is simply not run in this case. But It happens rarely enough so I cannot demonstrate it for sure...
However, if you want to reproduce, running this farm for a few 10s of cycles is more than enough. I can attach a save file if necessary, but my base (1490 cycles) has become pretty large, so I'm reluctant to do so unless requested
- Build a shove vole farm as shown in the picture
- Reach a shove vole count of 10+
- at some stage, the shove vole count in the farm will decrease without any explanation ; shove vole will get stuck on the lower right hand metal tiles.
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