Jump to content

Regolith inconsistently falling through/into open vertical doors (correlated to distance falling).


AzeTheGreat
  • Branch: Live Branch Version: Windows Pending

Drop regolith onto an open, vertical door.  The regolith should be stopped on top of the door. Sometimes, however, it will land inside the door, or phase through it entirely.  I'm guessing this has something to do with collision detection steps, though it's curious that it's only an issue for open doors.  I tested a bit to get some numbers, hopefully demonstrating a rough correlation (that I assume might get better with more trials than 20 per distance).

Distance # Stuck # Phased
1 0 0
2 0 0
3 0 0
4 2 0
5 4 0
6 3 0
7 8 0
8 7 0
9 1 0
10 13 0
30 7 1

Steps to Reproduce
Place door oriented vertically and set it to open. Drop regolith blocks from above and observe that some land on top of the door (expected behavior), some land inside, and some phase through, roughly correlated to distance they've fallen.



User Feedback


There are no comments to display.



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...