Drop regolith onto an open, vertical door. The regolith should be stopped on top of the door. Sometimes, however, it will land inside the door, or phase through it entirely. I'm guessing this has something to do with collision detection steps, though it's curious that it's only an issue for open doors. I tested a bit to get some numbers, hopefully demonstrating a rough correlation (that I assume might get better with more trials than 20 per distance).
Distance | # Stuck | # Phased |
1 | 0 | 0 |
2 | 0 | 0 |
3 | 0 | 0 |
4 | 2 | 0 |
5 | 4 | 0 |
6 | 3 | 0 |
7 | 8 | 0 |
8 | 7 | 0 |
9 | 1 | 0 |
10 | 13 | 0 |
30 | 7 | 1 |
Steps to Reproduce
Place door oriented vertically and set it to open. Drop regolith blocks from above and observe that some land on top of the door (expected behavior), some land inside, and some phase through, roughly correlated to distance they've fallen.
Place door oriented vertically and set it to open. Drop regolith blocks from above and observe that some land on top of the door (expected behavior), some land inside, and some phase through, roughly correlated to distance they've fallen.
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