As seen in the attached figure radbolts are traveling through a solid insulated tile. Before this did not happen, the insulated tile stopped the radbolts for several 100 cycles, but for some reason the behavior changed, and now they are traveling through. The piece of insulated tile in question is also bright for some reason. The materials overlay does not show any strange thing.
I deconstructed the tile, it dropped the resource, so I guess it was not a ghost block. After reconstructing the tile it behaves as expected again. Probably the game got overloaded with tasks, and forgot to process the radbolt collisions?
Save attached to check the bug on other computer. I hope this is the autosave where the bug is still active.
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