For the > 500 cycle case:
if (worldContainer.DiscoveryTimestamp + (float)cycle > (float)timelapseScreenshotCycles[timelapseScreenshotCycles.Length - 1]) { if (worldContainer.DiscoveryTimestamp + (float)(cycle % 10) == 0f) { screenshotToday = true; worldsToScreenshot.Add(worldContainer.id); } continue; }
The intent seems to be (discoveryTimestamp + cycle) % 10 == 0, but as written its discoveryTimestamp + (cycle % 10) == 0. This can only be true on the starter asteroid when discoveryTimestamp is equal to 0.
Steps to Reproduce
I don't have any screenshots of my glorious asteroids :(((
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now