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new plants glitched in The Prehistoric planet pack


solarkitten
  • Branch: Live Branch Version: Windows Pending

Pacu tries to eat the new Seakomb with its growth being errored meaning "Growing [NaN%]" and the "Growing [NaN%]" is the same for a lot of the new plants

DLC's owned: Spaced out, Frosty Planet pack, Bionic Booster pack, Prehistoric Planet pack

and this is the error message

Assert failed

  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0 
  at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0 
  at Debug.LogError (System.Object obj) [0x00000] in <32517cdba6dd450ea2db1abbdb923443>:0 
  at Debug.Assert (System.Boolean condition) [0x00000] in <32517cdba6dd450ea2db1abbdb923443>:0 
  at Growing.ConsumeGrowthUnits (System.Single units_to_consume, System.Single unit_maturity_ratio) [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at DirectlyEdiblePlant_Growth.ConsumePlant (System.Single desiredUnitsToConsume) [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at SolidConsumerMonitor+Instance.OnEatSolidComplete (System.Object data) [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at SolidConsumerMonitor+<>c.<InitializeStates>b__4_0 (SolidConsumerMonitor+Instance smi, System.Object data) [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at GameStateMachine`4+GameEvent+<>c__DisplayClass6_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<Subscribe>b__0 (System.Object d) [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <32517cdba6dd450ea2db1abbdb923443>:0 
  at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00000] in <32517cdba6dd450ea2db1abbdb923443>:0 
  at StateMachine+Instance.Trigger (System.Int32 hash, System.Object data) [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at EatStates.EatComplete (EatStates+Instance smi) [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PushState (StateMachine+BaseState state) [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].GoTo (StateMachine+BaseState base_state) [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteTransition (StateMachineInstanceType smi) [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].OnCallback (StateMachineInstanceType smi) [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at GameStateMachine`4+EventTransitionData+<>c__DisplayClass7_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<Register>b__0 (System.Object d) [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <32517cdba6dd450ea2db1abbdb923443>:0 
  at EventExtensions.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <32517cdba6dd450ea2db1abbdb923443>:0 
  at KBatchedAnimController.TriggerStop () [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at AnimEventManager.Update () [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
  at Global.Update () [0x00000] in <0a2895d5c82a47bb81d4ef7d78009a8f>:0 
Build: U56-674504-SCRP


Steps to Reproduce

reveal pacu and Seakomb plant and pacu tries to eat seakomb plant but since the food has "infinity%growth/cycle" as food for pacu equals game gets so confused it breaks




User Feedback


Suffering from the same bug I believe.
I don't think an assertion failing like this warrants crashing down the game.

Perhaps issues like these should be sent (anonymously, and if agreed to) in the background for developers to look into.

Please take action on this, as it has been greatly disrupting my play-through that I've already invested a great deal of time into, and I've personally been waiting on a fix for about a month.

Thanks!

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