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mixed stable cramped calculation error 3 bammoth and 4 flox in a 96 tile room


Tony33D
  • Branch: Live Branch Version: Windows Pending

I did not have enough food to feed a full stable of Bammoth so thought mixed stable would optimise the use of the area.  

96 cell stable (max size). 3 Bammoth need 16 cells each, 4 Flox need 12 cells. So technically (3 x 16 ) + ( 4 x 12 )  = 96 therefore the critters should not have that "crowded" flag. 

I have tried this arrangement on a few new starts with no mods enabled and the same thing occurs. 

Crowded flag disappears if one Flox is removed - so 3 Bammoth and 3 Flox is ok. 


Steps to Reproduce

Create a 96 cell stable in a Frosty map. Add 3 Bammoth and 4 Flox into the stable and observe the Crowded message appearing.

Enabling or disabling mods does not seem to make a difference.




User Feedback


according to that link the bammoths would be crowded and the floxes would not be crowded. this is not what I observed

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A reproducible save would be helpful. For example, this 96 tile stable has 3 bammoths and 4 floxes. Observe that the flox is not crowded.

image.png.bcd40011e9150c9147ca92ba750ae427.png

But the bammoths are.

image.png.64de72e3631e564eddc055b3dad21e59.png

 

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It is odd i have cramped flox on two maps and now not on three other starts.  But i do feel that cramped calculation mentioned in the wikki link is not intuitive or adds value to the players' experience.

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