Light intensity calculeted from brightest source without line of sight


devemouse
  • Branch: Live Branch Version: Windows Pending

In following setup there are many shine bugs in one tile.

image.thumb.png.96e096db10c5e5ae27afbc6627e2bf25.png

 

When duplicant activates the light bulb below the light intensity is displayed with shine bugs' brighness instead of the one from light bulb.

image.thumb.png.92ce0ecc14cdd66388c4bd4744437f8b.png

The lux value hovewer seems to be ok:

image.thumb.png.640df30b3b18f674883f168443fdef53.png

 


Steps to Reproduce

Nonrmal gameplay



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