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latest macOS can not start game on branches newer than the legacy branch


metalmusic93
  • Branch: Live Branch Version: OSX Pending

I am on macOS 26.5.1. it's the latest OS. the game flashes a black windowed screen briefly, as it usually does but then it closes immediately. this has been happening since the "bug fix" update and the aquatics dlc branch has this same behavior. there is a crash report that is produced about a minute after it closes. The save files location suggested in the form does not exist for me, my save files seem to be in ./Steam/userdata or ./unity.Klei.Oxygen Not Included/cloud_save_files within ~/Library/Application Support. Attached Player.log, that was in the location suggested. 

-------------------------------------
Translated Report (Full Report Below)
-------------------------------------
Process:             Oxygen Not Included [6475]
Path:                /Users/USER/Library/Application Support/Steam/*/OxygenNotIncluded.app/Contents/MacOS/Oxygen Not Included
Identifier:          unity.Klei.Oxygen Not Included
Version:             1.0 (0)
Code Type:           X86-64 (Translated)
Role:                Foreground
Parent Process:      launchd [1]
Coalition:           unity.Klei.Oxygen Not Included [2791]
User ID:             501

Date/Time:           2026-06-10 19:49:11.8124 -0700
Launch Time:         2026-06-10 19:49:08.7065 -0700
Hardware Model:      iMac21,1
OS Version:          macOS 26.5.1 (25F80)
Release Type:        User

Crash Reporter Key:  7ABD9AD3-2748-0DD8-867D-259FBFDFD9D2
Incident Identifier: DF93D330-338E-4AD6-B702-B51B5FC815BC

Time Awake Since Boot: 65000 seconds

System Integrity Protection: enabled

Triggered by Thread: 5  Profiler.Dispatcher

Exception Type:    EXC_CRASH (SIGSEGV)
Exception Codes:   0x0000000000000000, 0x0000000000000000

Termination Reason:  Namespace SIGNAL, Code 11, Segmentation fault: 11
Terminating Process: Oxygen Not Included [6475]


Thread 0:: tid_103 Dispatch queue: com.apple.main-thread
0   ???                                      0x10a3353f0 ???
1   ???                                   0x7ff89b034008 ???
2   ???                                      0x10a3612b0 ???
3   ???                                              0x0 ???
4   UnityPlayer.dylib                        0x1135a4bbd GfxDeviceClient::UpdateBackbufferSurfacesForFrame(RenderSurfaceBase*, RenderSurfaceBase*) + 29
5   UnityPlayer.dylib                        0x1148091a4 -[PlayerAppDelegate UpdatePlayer] + 580
6   UnityPlayer.dylib                        0x11480c37a -[PlayerWindowView drawRect:] + 58
7   AppKit                                0x7ff813674e65 -[_NSOpenGLViewBackingLayer display] + 825
8   QuartzCore                            0x7ff8192111aa CA::Layer::display_if_needed(CA::Transaction*) + 926
9   QuartzCore                            0x7ff8193c8b96 CA::Context::commit_transaction(CA::Transaction*, double, double*) + 868
10  QuartzCore                            0x7ff8191f10f6 CA::Transaction::commit() + 746
11  AppKit                                0x7ff812bb9d01 __62+[CATransaction(NSCATransaction) NS_setFlushesWithDisplayLink]_block_invoke + 289
12  CoreFoundation                        0x7ff80ec8a59f __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 23
13  CoreFoundation                        0x7ff80ec8a4cb __CFRunLoopDoObservers + 563
14  CoreFoundation                        0x7ff80ec89a82 __CFRunLoopRun + 863
15  CoreFoundation                        0x7ff80ed51385 _CFRunLoopRunSpecificWithOptions + 496
16  HIToolbox                             0x7ff81bdfbb8b RunCurrentEventLoopInMode + 283
17  HIToolbox                             0x7ff81bdfeb06 ReceiveNextEventCommon + 272
18  HIToolbox                             0x7ff81bf870ca _BlockUntilNextEventMatchingListInMode + 37
19  AppKit                                0x7ff813173f04 _DPSBlockUntilNextEventMatchingListInMode + 172
20  AppKit                                0x7ff812a699c5 _DPSNextEvent + 800
21  AppKit                                0x7ff813717d83 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1265
22  AppKit                                0x7ff813717859 -[NSApplication(NSEventRouting) nextEventMatchingMask:untilDate:inMode:dequeue:] + 67
23  gameoverlayrenderer.dylib                0x10a94e223 0x10a92f000 + 127523
24  AppKit                                0x7ff812a5a85c -[NSApplication run] + 472
25  AppKit                                0x7ff812a304cd NSApplicationMain + 800
26  UnityPlayer.dylib                        0x1148088ee PlayerMain(int, char const**) + 1214
27  dyld                                     0x20247db28 start + 3240

Thread 1:: com.apple.rosetta.exceptionserver

Thread 2:

Thread 3:

Thread 4:

Thread 5 Crashed:: Profiler.Dispatcher
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x11300fe35 profiling::Dispatcher::Run() + 357
6   UnityPlayer.dylib                        0x11300f46e profiling::Dispatcher::ThreadFunc(void*) + 46
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 6:: AssetGarbageCollectorHelper
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112f8e01c AGCThread::Run() + 204
6   UnityPlayer.dylib                        0x112f9b2e9 AGCThread::RunThread(void*) + 9
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 7:: AssetGarbageCollectorHelper
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112f8e01c AGCThread::Run() + 204
6   UnityPlayer.dylib                        0x112f9b2e9 AGCThread::RunThread(void*) + 9
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 8:: AssetGarbageCollectorHelper
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112f8e01c AGCThread::Run() + 204
6   UnityPlayer.dylib                        0x112f9b2e9 AGCThread::RunThread(void*) + 9
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 9:: AssetGarbageCollectorHelper
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112f8e01c AGCThread::Run() + 204
6   UnityPlayer.dylib                        0x112f9b2e9 AGCThread::RunThread(void*) + 9
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 10:: AssetGarbageCollectorHelper
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112f8e01c AGCThread::Run() + 204
6   UnityPlayer.dylib                        0x112f9b2e9 AGCThread::RunThread(void*) + 9
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 11:: AssetGarbageCollectorHelper
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112f8e01c AGCThread::Run() + 204
6   UnityPlayer.dylib                        0x112f9b2e9 AGCThread::RunThread(void*) + 9
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 12:: AssetGarbageCollectorHelper
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112f8e01c AGCThread::Run() + 204
6   UnityPlayer.dylib                        0x112f9b2e9 AGCThread::RunThread(void*) + 9
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 13:

Thread 14:

Thread 15:: com.apple.NSEventThread
0   ???                                   0x7ff8a415d840 ???
1   SkyLight                              0x7ff8150871bf SLS::TokenizedCoding::Storage::valid() const + 9
2   SkyLight                              0x7ff814f89194 SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>::decode_with_manager_b(bool (SLS::TokenizedCoding::Token<(SLS::TokenizedCoding::Version)3>, SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>&) block_pointer) + 430
3   SkyLight                              0x7ff815270298 SLEventAuthenticationMessageCreateWithData + 631
4   SkyLight                              0x7ff814f8ba4b invocation function for block in SLEventFieldDecodeDescriptor<SLS::TokenizedCoding::Token<(SLS::TokenizedCoding::Version)3>, SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>> const* SLEventGetFieldDecodeDescriptor<SLS::TokenizedCoding::Token<(SLS::TokenizedCoding::Version)3>, SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>>(SLS::TokenizedCoding::Token<(SLS::TokenizedCoding::Version)3>)::'lambda7'(SLSEventRecord*, unsigned int, SLS::TokenizedCoding::Token<(SLS::TokenizedCoding::Version)3>, SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>&)::operator()(SLSEventRecord*, unsigned int, SLS::TokenizedCoding::Token<(SLS::TokenizedCoding::Version)3>, SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>&) const + 87
5   SkyLight                              0x7ff814f8b55a SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>::decode_bytes_b(unsigned long, void (void const*, unsigned long) block_pointer) + 342
6   SkyLight                              0x7ff814f8afdf bool SLS::TokenizedCoding::Decoder::invoke_versioned<bool SLS::TokenizedCoding::Decoder::decode_bytes<void (void const*, unsigned long) block_pointer>(unsigned long, void (void const*, unsigned long) block_pointer&&)::'lambda'(void (void const*, unsigned long) block_pointer&)>(void (void const*, unsigned long) block_pointer) + 257
7   SkyLight                              0x7ff814f8ae1e SLEventFieldDecodeDescriptor<SLS::TokenizedCoding::Token<(SLS::TokenizedCoding::Version)3>, SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>> const* SLEventGetFieldDecodeDescriptor<SLS::TokenizedCoding::Token<(SLS::TokenizedCoding::Version)3>, SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>>(SLS::TokenizedCoding::Token<(SLS::TokenizedCoding::Version)3>)::'lambda7'(SLSEventRecord*, unsigned int, SLS::TokenizedCoding::Token<(SLS::TokenizedCoding::Version)3>, SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>&)::__invoke(SLSEventRecord*, unsigned int, SLS::TokenizedCoding::Token<(SLS::TokenizedCoding::Version)3>, SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>&) + 128
8   SkyLight                              0x7ff814f88f36 invocation function for block in auto bool SLS::TokenizedCoding::Decoder::decode_with_manager<_SLEventRecordCreateWithBytesModern(void const*, unsigned long, unsigned int)::$_0>(_SLEventRecordCreateWithBytesModern(void const*, unsigned long, unsigned int)::$_0&&)::'lambda'(_SLEventRecordCreateWithBytesModern(void const*, unsigned long, unsigned int)::$_0&)::operator()<SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>>(_SLEventRecordCreateWithBytesModern(void const*, unsigned long, unsigned int)::$_0&) const + 158
9   SkyLight                              0x7ff814f89432 invocation function for block in SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>::decode_with_manager_b(bool (SLS::TokenizedCoding::Token<(SLS::TokenizedCoding::Version)3>, SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>&) block_pointer) + 45
10  SkyLight                              0x7ff814f8949e invocation function for block in SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>::with_slice_b(unsigned long, void (SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>&) block_pointer) + 69
11  SkyLight                              0x7ff814f896bb SLS::TokenizedCoding::ReadDataProvider::with_slice_b(unsigned long, void (std::__1::shared_ptr<SLS::TokenizedCoding::ReadDataProvider>&) block_pointer) + 469
12  SkyLight                              0x7ff814f891e3 SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>::decode_with_manager_b(bool (SLS::TokenizedCoding::Token<(SLS::TokenizedCoding::Version)3>, SLS::TokenizedCoding::VersionedDecoder<(SLS::TokenizedCoding::Version)3>&) block_pointer) + 509
13  SkyLight                              0x7ff814f88344 SLEventRecordCreateWithBytesAndSource(void const*, unsigned long, __CGEventSource*, unsigned int) + 638
14  SkyLight                              0x7ff814e92518 CGSDecodeEventRecord + 45
15  SkyLight                              0x7ff81501d173 event_datagram_handler(unsigned int, CGSDatagramType, void*, unsigned long, void*) + 86
16  SkyLight                              0x7ff814e91c51 CGSSnarfAndDispatchDatagrams + 1172
17  SkyLight                              0x7ff81501d9e1 SLSGetNextEventRecordInternal + 298
18  SkyLight                              0x7ff814f87f0f SLEventCreateNextEvent + 11
19  HIToolbox                             0x7ff81bdf7062 PullEventsFromWindowServerOnConnection(unsigned int, unsigned char, __CFMachPortBoost*) + 276
20  HIToolbox                             0x7ff81bdf46fc MessageHandler(__CFMachPort*, void*, long, void*) + 48
21  CoreFoundation                        0x7ff80ecb4587 __CFMachPortPerform + 244
22  CoreFoundation                        0x7ff80ec8b5b1 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 41
23  CoreFoundation                        0x7ff80ec8b4e6 __CFRunLoopDoSource1 + 534
24  CoreFoundation                        0x7ff80ec8a16a __CFRunLoopRun + 2631
25  CoreFoundation                        0x7ff80ed51385 _CFRunLoopRunSpecificWithOptions + 496
26  AppKit                                0x7ff812bbb680 _NSEventThread + 158
27  libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
28  libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 16:: Finalizer
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libmonobdwgc-2.0.dylib                   0x1349b5ded finalizer_thread + 343
3   libmonobdwgc-2.0.dylib                   0x13497c820 start_wrapper_internal + 323
4   libmonobdwgc-2.0.dylib                   0x13497c6c5 start_wrapper + 62
5   libmonobdwgc-2.0.dylib                   0x1349f951d GC_inner_start_routine + 90
6   libmonobdwgc-2.0.dylib                   0x1349f94b5 GC_start_routine + 24
7   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
8   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 17:: Job.Worker 0
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 18:: tid_14f03
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 19:: Job.Worker 2
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 20:: Job.Worker 3
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 21:: Job.Worker 4
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 22:: Job.Worker 5
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 23:: Job.Worker 6
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 24:: Background Job.Worker 0
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 25:: Background Job.Worker 1
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 26:: Background Job.Worker 2
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 27:: Background Job.Worker 3
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 28:: Background Job.Worker 4
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 29:: Background Job.Worker 5
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 30:: Background Job.Worker 6
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 31:: Background Job.Worker 7
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 32:: Background Job.Worker 8
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 33:: Background Job.Worker 9
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 34:: Background Job.Worker 10
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 35:: Background Job.Worker 11
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 36:: Background Job.Worker 12
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 37:: Background Job.Worker 13
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 38:: Background Job.Worker 14
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 39:: Background Job.Worker 15
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112e978e7 lane_guts(ujob_control_t*, ujob_lane_t*, int, int, ujob_dependency_chain const*) + 1191
6   UnityPlayer.dylib                        0x112e98ed8 worker_thread_routine(void*) + 168
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 40:: BatchDeleteObjects
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x1131a8327 ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer::DataOffsets) + 519
6   UnityPlayer.dylib                        0x112f5ec92 BatchDeleteStep2Threaded(void*) + 66
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 41:: Loading.AsyncRead
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112bae94a AsyncReadManagerThreaded::ThreadEntry() + 394
6   UnityPlayer.dylib                        0x112bae009 AsyncReadManagerThreaded::StaticThreadEntry(void*) + 9
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 42:: OSX HID Input
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b02307c ???
2   libsystem_kernel.dylib                0x7ff80eb99f57 mach_msg2_internal + 83
3   libsystem_kernel.dylib                0x7ff80eb92b66 mach_msg_overwrite + 586
4   libsystem_kernel.dylib                0x7ff80eb8be56 mach_msg + 19
5   CoreFoundation                        0x7ff80ec8b1ca __CFRunLoopServiceMachPort + 145
6   CoreFoundation                        0x7ff80ec89c71 __CFRunLoopRun + 1358
7   CoreFoundation                        0x7ff80ed51385 _CFRunLoopRunSpecificWithOptions + 496
8   CoreFoundation                        0x7ff80ecfb94c CFRunLoopRun + 40
9   UnityPlayer.dylib                        0x11481996f HIDDeviceThreadOSX(void*) + 63
10  UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
11  libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
12  libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 43:: UnityGfxDeviceWorker
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b02dfc8 ???
2   libmonobdwgc-2.0.dylib                   0x1348823ef mono_dump_native_crash_info + 467
3   libmonobdwgc-2.0.dylib                   0x1349de1d3 monoeg_assertion_message + 136
4   libmonobdwgc-2.0.dylib                   0x1349d2a38 mono_thread_info_current + 115
5   libmonobdwgc-2.0.dylib                   0x1349d3fd9 mono_thread_info_is_async_context + 9
6   libmonobdwgc-2.0.dylib                   0x13497c36d mono_threads_summarize + 239
7   libmonobdwgc-2.0.dylib                   0x134882559 mono_dump_native_crash_info + 829
8   libmonobdwgc-2.0.dylib                   0x1348283d6 mono_handle_native_crash + 306
9   libmonobdwgc-2.0.dylib                   0x1347a4595 mono_sigsegv_signal_handler_debug + 341
10  libsystem_platform.dylib              0x7ff80ebd93bd _sigtramp + 29
11  AppleMetalOpenGLRenderer                 0x1398e00a9 invocation function for block in GLDTextureRec::uploadTextureLevel(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, GLDBufferRec*, unsigned char*, int, int, int, id<MTLCommandBufferSPI> () block_pointer, void (objc_object<MTLCommandBufferSPI>, unsigned int) block_pointer, void (void () block_pointer) block_pointer, void (void () block_pointer), GLDPixelModeRec const*, bool, bool) + 157
12  ???                                              0x0 ???
13  UnityPlayer.dylib                        0x11451c064 GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) + 292
14  UnityPlayer.dylib                        0x11451bc06 GfxDeviceWorker::RunGfxDeviceWorker(void*) + 166
15  UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
16  libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
17  libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15

Thread 44:: tid_17c03
0   ???                                   0x7ff89aa6ab80 ???
1   ???                                   0x7ff89b022e6c ???
2   libdispatch.dylib                     0x7ff80ea179de _dispatch_sema4_wait + 16
3   libdispatch.dylib                     0x7ff80ea17ea7 _dispatch_semaphore_wait_slow + 98
4   UnityPlayer.dylib                        0x1149b5de8 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 24
5   UnityPlayer.dylib                        0x112fd0db5 PreloadManager::Run() + 293
6   UnityPlayer.dylib                        0x112fd0c78 PreloadManager::Run(void*) + 40
7   UnityPlayer.dylib                        0x1142b9196 Thread::RunThreadWrapper(void*) + 1190
8   libsystem_pthread.dylib               0x7ff80ebcfd49 _pthread_start + 115
9   libsystem_pthread.dylib               0x7ff80ebcb82f thread_start + 15


Thread 5 crashed with X86 Thread State (64-bit):
  rax: 0x000000000000000e  rbx: 0x0000000000011903  rcx: 0x0000000200000003  rdx: 0x0000000200000003
  rdi: 0x0000600003d10ea0  rsi: 0x0000000000000000  rbp: 0x0001150700000000  rsp: 0x00000d5a00000000
   r8: 0x0000000308a6ae20   r9: 0x0001150700000000  r10: 0x0000000000011903  r11: 0x0000000000000000
  r12: 0x000000010bc5b1f0  r13: 0x000000010bc5b330  r14: 0x0000600003d10e60  r15: 0xffffffffffffffff
  rip: <unavailable>       rfl: 0x0000000000000297
 tmp0: 0xffffffffffffffff tmp1: 0x00007ff89aa6ab50 tmp2: 0x00007ff80eb8e16f


Binary Images:
       0x10a8aa000 -        0x10a8aafff steamloader.dylib (*) <c85b1892-a204-3ace-a1aa-10e5f2b49bdf> /Users/USER/Library/Application Support/Steam/*/steamloader.dylib
       0x10a92f000 -        0x10a956fff gameoverlayrenderer.dylib (*) <84752088-9631-3a0f-a195-d067012ad9dc> /Users/USER/Library/Application Support/Steam/*/gameoverlayrenderer.dylib
       0x1022c9000 -        0x1022ccfff unity.Klei.Oxygen Not Included (1.0) <a2b776c2-ee17-3167-930c-7908c4bdea09> /Users/USER/Library/Application Support/Steam/*/OxygenNotIncluded.app/Contents/MacOS/Oxygen Not Included
       0x112670000 -        0x115647fff UnityPlayer.dylib (*) <f8a21229-5852-32fa-b14e-4f4813d5ae10> /Users/USER/Library/Application Support/Steam/*/OxygenNotIncluded.app/Contents/Frameworks/UnityPlayer.dylib
       0x127325000 -        0x127c1afff com.apple.AGXMetal13-3 (351.2) <86b460f7-4644-383c-bac0-a0e3d4aa43f9> /System/Library/Extensions/AGXMetal13_3.bundle/Contents/MacOS/AGXMetal13_3
       0x125fb2000 -        0x125fbefff libobjc-trampolines.dylib (*) <c419302c-16d5-3c2d-9782-9000cd65f2be> /usr/lib/libobjc-trampolines.dylib
       0x134799000 -        0x134ab8fff libmonobdwgc-2.0.dylib (*) <6f5c3a33-d57f-3993-b09a-724e0bdd548c> /Users/USER/Library/Application Support/Steam/*/OxygenNotIncluded.app/Contents/Frameworks/libmonobdwgc-2.0.dylib
       0x1398c0000 -        0x139928fff com.apple.AppleMetalOpenGLRenderer (1.0) <c2572b92-db1c-3b56-a3bf-3b1a7dd131f9> /System/Library/Extensions/AppleMetalOpenGLRenderer.bundle/Contents/MacOS/AppleMetalOpenGLRenderer
       0x1345c0000 -        0x13467bfff libmono-native.dylib (*) <4a39e3a8-d623-3f5d-97a6-d53eb22fa3b0> /Users/USER/Library/Application Support/Steam/*/OxygenNotIncluded.app/Contents/Frameworks/libmono-native.dylib
       0x20246b000 -        0x202508fff dyld (*) <5de0fdb7-2d66-31b5-8914-e171f18128b9> /usr/lib/dyld
               0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ???
    0x7ff812a2c000 -     0x7ff814228576 com.apple.AppKit (6.9) <2f6594fd-5bb5-3a38-9fc5-b1f4e06d00ed> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
    0x7ff8191ef000 -     0x7ff8195d5b6f com.apple.QuartzCore (1195.14.4) <f7d1bb84-8734-3e43-8ce3-45959ded922b> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
    0x7ff80ec0f000 -     0x7ff80f0cb424 com.apple.CoreFoundation (6.9) <7ceac1f8-f873-32c2-b10f-c8dbea688aca> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
    0x7ff81bd56000 -     0x7ff81c032bce com.apple.HIToolbox (2.1.1) <b95881ef-7ac1-3fb5-ba15-1874267b5010> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
    0x7ff80ea15000 -     0x7ff80ea5cd91 libdispatch.dylib (*) <f991f79d-0a0e-3a17-a188-7163df512713> /usr/lib/system/libdispatch.dylib
    0x7ff80ebca000 -     0x7ff80ebd5ebf libsystem_pthread.dylib (*) <87323ff7-eddb-329c-a3bd-6521a131c864> /usr/lib/system/libsystem_pthread.dylib
    0x7ff814e89000 -     0x7ff8153e3ee4 com.apple.SkyLight (1.600.0) <3b74f3a1-9ae8-3d2b-9807-02e6496b6331> /System/Library/PrivateFrameworks/SkyLight.framework/Versions/A/SkyLight
    0x7ff80eb8b000 -     0x7ff80ebc95af libsystem_kernel.dylib (*) <2764d37b-548b-3fb4-8040-dd3f618b96f5> /usr/lib/system/libsystem_kernel.dylib
    0x7ff80ebd6000 -     0x7ff80ebdfebf libsystem_platform.dylib (*) <f3f23067-f027-32d5-9ee5-f93879d69602> /usr/lib/system/libsystem_platform.dylib

External Modification Summary:
  Calls made by other processes targeting this process:
    task_for_pid: 0
    thread_create: 0
    thread_set_state: 0
  Calls made by this process:
    task_for_pid: 0
    thread_create: 0
    thread_set_state: 0
  Calls made by all processes on this machine:
    task_for_pid: 0
    thread_create: 0
    thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=1.5G resident=0K(0%) swapped_out_or_unallocated=1.5G(100%)
Writable regions: Total=2.0G written=8577K(0%) resident=8577K(0%) swapped_out=0K(0%) unallocated=2.0G(100%)

                                VIRTUAL   REGION 
REGION TYPE                        SIZE    COUNT (non-coalesced) 
===========                     =======  ======= 
Accelerate framework               128K        1 
Activity Tracing                   256K        1 
ColorSync                            8K        2 
CoreAnimation                      280K       32 
CoreGraphics                        24K        4 
CoreUI image data                  716K        5 
Foundation                          16K        1 
Kernel Alloc Once                    8K        1 
MALLOC                             1.1G       58 
MALLOC guard page                  288K       18 
Mach message                       476K        1 
OpenGL GLSL                        256K        3 
Rosetta Arena                     4096K        2 
Rosetta Generic                   8704K     2173 
Rosetta IndirectBranch            1024K        1 
Rosetta JIT                      128.0M        1 
Rosetta Return Stack               880K       88 
Rosetta Thread Context             880K       88 
STACK GUARD                         20K        5 
Stack                             31.3M       47 
Stack Guard                       56.3M       42 
VM_ALLOCATE                      701.2M      339 
VM_ALLOCATE (reserved)            2808K       38         reserved VM address space (unallocated)
__CTF                               824        1 
__DATA                            74.3M      979 
__DATA_CONST                     121.8M     1026 
__DATA_DIRTY                      7996K      866 
__FONT_DATA                        2352        1 
__GLSLBUILTINS                    5174K        1 
__LINKEDIT                       207.4M       11 
__OBJC_RO                         65.1M        2 
__OBJC_RW                         2594K        3 
__TEXT                             1.3G     1238 
__TPRO_CONST                         8K        2 
mapped file                      390.7M     1113 
page table in kernel              8577K        1 
shared memory                     1340K       16 
===========                     =======  ======= 
TOTAL                              4.2G     8211 
TOTAL, minus reserved VM space     4.2G     8211 


Error Formulating Crash Report:
RIP register does not match crashing frame (0x0 vs 0x7FF89AA6AB80)

-----------
Full Report
-----------

{"app_name":"Oxygen Not Included","timestamp":"2026-06-10 19:49:53.00 -0700","app_version":"1.0","slice_uuid":"a2b776c2-ee17-3167-930c-7908c4bdea09","build_version":"0","platform":1,"bundleID":"unity.Klei.Oxygen Not Included","share_with_app_devs":0,"is_first_party":0,"bug_type":"309","os_version":"macOS 26.5.1 (25F80)","roots_installed":0,"name":"Oxygen Not Included","incident_id":"DF93D330-338E-4AD6-B702-B51B5FC815BC"}
{
  "uptime" : 65000,
  "procRole" : "Foreground",
  "version" : 2,
  "userID" : 501,
  "deployVersion" : 210,
  "modelCode" : "iMac21,1",
  "coalitionID" : 2791,
  "osVersion" : {
    "train" : "macOS 26.5.1",
    "build" : "25F80",
    "releaseType" : "User"
  },
  "captureTime" : "2026-06-10 19:49:11.8124 -0700",
  "codeSigningMonitor" : 1,
  "incident" : "DF93D330-338E-4AD6-B702-B51B5FC815BC",
  "pid" : 6475,
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    "path" : "\/usr\/lib\/system\/libsystem_platform.dylib",
    "name" : "libsystem_platform.dylib"
  }
],
  "sharedCache" : {
  "base" : 140703327174656,
  "size" : 30064771072,
  "uuid" : "84551aac-34aa-35c1-bc2f-6e6d0705477f"
},
  "vmSummary" : "ReadOnly portion of Libraries: Total=1.5G resident=0K(0%) swapped_out_or_unallocated=1.5G(100%)\nWritable regions: Total=2.0G written=8577K(0%) resident=8577K(0%) swapped_out=0K(0%) unallocated=2.0G(100%)\n\n                                VIRTUAL   REGION \nREGION TYPE                        SIZE    COUNT (non-coalesced) \n===========                     =======  ======= \nAccelerate framework               128K        1 \nActivity Tracing                   256K        1 \nColorSync                            8K        2 \nCoreAnimation                      280K       32 \nCoreGraphics                        24K        4 \nCoreUI image data                  716K        5 \nFoundation                          16K        1 \nKernel Alloc Once                    8K        1 \nMALLOC                             1.1G       58 \nMALLOC guard page                  288K       18 \nMach message                       476K        1 \nOpenGL GLSL                        256K        3 \nRosetta Arena                     4096K        2 \nRosetta Generic                   8704K     2173 \nRosetta IndirectBranch            1024K        1 \nRosetta JIT                      128.0M        1 \nRosetta Return Stack               880K       88 \nRosetta Thread Context             880K       88 \nSTACK GUARD                         20K        5 \nStack                             31.3M       47 \nStack Guard                       56.3M       42 \nVM_ALLOCATE                      701.2M      339 \nVM_ALLOCATE (reserved)            2808K       38         reserved VM address space (unallocated)\n__CTF                               824        1 \n__DATA                            74.3M      979 \n__DATA_CONST                     121.8M     1026 \n__DATA_DIRTY                      7996K      866 \n__FONT_DATA                        2352        1 \n__GLSLBUILTINS                    5174K        1 \n__LINKEDIT                       207.4M       11 \n__OBJC_RO                         65.1M        2 \n__OBJC_RW                         2594K        3 \n__TEXT                             1.3G     1238 \n__TPRO_CONST                         8K        2 \nmapped file                      390.7M     1113 \npage table in kernel              8577K        1 \nshared memory                     1340K       16 \n===========                     =======  ======= \nTOTAL                              4.2G     8211 \nTOTAL, minus reserved VM space     4.2G     8211 \n",
  "legacyInfo" : {
  "threadTriggered" : {
    "name" : "Profiler.Dispatcher"
  }
},
  "logWritingSignature" : "b2be81597ad8024b69ec2d8b051130db439dcd26",
  "bug_type" : "309",
  "roots_installed" : 0,
  "trmStatus" : 8192,
  "trialInfo" : {
  "rollouts" : [
    {
      "rolloutId" : "6297d96be2c9387df974efa4",
      "factorPackIds" : [

      ],
      "deploymentId" : 240000032
    },
    {
      "rolloutId" : "645197bf528fbf3c3af54105",
      "factorPackIds" : [
        "663e65b4a1526e1ca0e288a1"
      ],
      "deploymentId" : 240000002
    }
  ],
  "experiments" : [

  ]
},
  "reportNotes" : [
  "RIP register does not match crashing frame (0x0 vs 0x7FF89AA6AB80)"
]
}

Model: iMac21,1, BootROM 18000.120.36, proc 8:4:4:0 processors, 16 GB, SMC 
Graphics: Apple M1, Apple M1, Built-In
Display: iMac, Retina 4.5K (4480 x 2520), Main, MirrorOff, Online
Display: VX248, 1920 x 1080 (1080p FHD - Full High Definition), MirrorOff, Online
Memory Module: LPDDR4, Hynix
AirPort: spairport_wireless_card_type_wifi (0x14E4, 0x4378), wl0: Dec 18 2025 18:14:09 version 18.110.6.0.7.8.189 FWID 01-bfb633da
IO80211_driverkit-1561.3 "IO80211_driverkit-1561.3" Apr 18 2026 17:42:26
AirPort: 
Bluetooth: Version (null), 0 services, 0 devices, 0 incoming serial ports
Network Service: Wi-Fi, AirPort, en1
Thunderbolt Bus: iMac, Apple Inc.
Thunderbolt Bus: iMac, Apple Inc.
 


Steps to Reproduce

just click play on macOS 26.5.1 on the latest public branch. have all DLCs enabled. no mods




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