my oni game with DLC enabled is crashing on my pc( 14700k cpu - rtx4080 no oc, running on m2 drive ), 1-2 min of gameplay after every load , disabled all mods still crashing , my laptop was fine last time, can check tomorrow
my drivers and win11 are updated
, here is the crash report
System.NullReferenceException: Object reference not set to an instance of an object
at Grid.TryGetSuitMarkerFlags (System.Int32 cell, Grid+SuitMarker+Flags& flags, PathFinder+PotentialPath+Flags& pathFlags) [0x0003a] in <3d436e4ec1d5455793674ec559b0cc77>:0
at Navigator+PathProbeTask.Run (System.Object sharedData) [0x00016] in <3d436e4ec1d5455793674ec559b0cc77>:0
at WorkItemCollection`2[WorkItemType,SharedDataType].InternalDoWorkItem (System.Int32 work_item_idx) [0x0000d] in <3ca21dc18eae422d87255277091f8593>:0
at JobManager.DoNextWorkItem () [0x0001a] in <3ca21dc18eae422d87255277091f8593>:0
at JobManager+WorkerThread.Run () [0x0001e] in <3ca21dc18eae422d87255277091f8593>:0
at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Debug.LogError (System.Object obj) [0x00000] in <3ca21dc18eae422d87255277091f8593>:0
at JobManager+WorkerThread.PrintExceptions () [0x00000] in <3ca21dc18eae422d87255277091f8593>:0
at JobManager.Run (IWorkItemCollection work_items) [0x00000] in <3ca21dc18eae422d87255277091f8593>:0
at GlobalJobManager.Run (IWorkItemCollection work_items) [0x00000] in <3ca21dc18eae422d87255277091f8593>:0
at BrainScheduler+BrainGroup.AsyncPathProbe () [0x00000] in <3d436e4ec1d5455793674ec559b0cc77>:0
at BrainScheduler+BrainGroup.RenderEveryTick (System.Single dt, System.Boolean isAsyncPathProbeEnabled) [0x00000] in <3d436e4ec1d5455793674ec559b0cc77>:0
at BrainScheduler.RenderEveryTick (System.Single dt) [0x00000] in <3d436e4ec1d5455793674ec559b0cc77>:0
at SimAndRenderScheduler+RenderEveryTickUpdater.Update (IRenderEveryTick updater, System.Single dt) [0x00000] in <3ca21dc18eae422d87255277091f8593>:0
at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00000] in <3ca21dc18eae422d87255277091f8593>:0
at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00000] in <3ca21dc18eae422d87255277091f8593>:0
at StateMachineUpdater.RenderEveryTick (System.Single dt) [0x00000] in <3ca21dc18eae422d87255277091f8593>:0
at Game.LateUpdate () [0x00000] in <3d436e4ec1d5455793674ec559b0cc77>:0
Build: U51-600112-S
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