Jump to content

Game crash on screen to select dupes


3824478
  • Branch: Live Branch Version: Windows Pending

Game consistently crashing during the dupe selection screen after selecting asteroid.


Steps to Reproduce

Start game > Start new survival game > Select Rime (any attributes) > Wait for game to load screen with 3 starting dupes > crash

 

Tried to add TINYDOOR to the Codex screen multiple times

  at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0 
  at Debug.LogError (System.Object obj) [0x00000] in <8e85aab05d1d44a5b339d82e5aea3b88>:0 
  at CodexCache.AddEntry (System.String id, CodexEntry entry, System.Collections.Generic.List`1[T] categoryEntries) [0x00000] in <c8af1c7577924b4e8159a8d1b7565399>:0 
  at CodexEntryGenerator.GenerateBuildingEntries () [0x00000] in <c8af1c7577924b4e8159a8d1b7565399>:0 
  at CodexCache.CodexCacheInit () [0x00000] in <c8af1c7577924b4e8159a8d1b7565399>:0 
  at ManagementMenu.OnPrefabInit () [0x00000] in <c8af1c7577924b4e8159a8d1b7565399>:0 
  at KMonoBehaviour.InitializeComponent () [0x00000] in <8e85aab05d1d44a5b339d82e5aea3b88>:0 
  at KMonoBehaviour.Awake () [0x00000] in <8e85aab05d1d44a5b339d82e5aea3b88>:0 
  at UnityEngine.Object.Internal_CloneSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0 
  at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0 
  at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0 
  at Util.KInstantiateUI (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.Boolean force_active) [0x00000] in <8e85aab05d1d44a5b339d82e5aea3b88>:0 
  at ScheduledUIInstantiation.InstantiateElements (System.Object data) [0x00000] in <c8af1c7577924b4e8159a8d1b7565399>:0 
  at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <8e85aab05d1d44a5b339d82e5aea3b88>:0 
  at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00000] in <8e85aab05d1d44a5b339d82e5aea3b88>:0 
  at MinionSelectScreen.OnProceed () [0x00000] in <c8af1c7577924b4e8159a8d1b7565399>:0 
  at CharacterSelectionController.<EnableProceedButton>b__32_0 () [0x00000] in <c8af1c7577924b4e8159a8d1b7565399>:0 
  at KButton.SignalClick (KKeyCode btn) [0x00000] in <8e85aab05d1d44a5b339d82e5aea3b88>:0 
  at KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <8e85aab05d1d44a5b339d82e5aea3b88>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <04d0cd30fbf9474897ce2cf447facfe7>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <04d0cd30fbf9474897ce2cf447facfe7>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <04d0cd30fbf9474897ce2cf447facfe7>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <04d0cd30fbf9474897ce2cf447facfe7>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <04d0cd30fbf9474897ce2cf447facfe7>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <04d0cd30fbf9474897ce2cf447facfe7>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <04d0cd30fbf9474897ce2cf447facfe7>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <04d0cd30fbf9474897ce2cf447facfe7>:0 
Build: U37-484114-VD




User Feedback


Error in ToolMenu.ToolMenu.OnSpawn 
System.ArgumentException: 268 is not bound in GameInputBindings
  at GameUtil.ActionToBinding (Action action) [0x0003e] in <63823b42c4854e5cae853d5edc2787ed>:0 
  at GameUtil.GetActionString (Action action) [0x00010] in <63823b42c4854e5cae853d5edc2787ed>:0 
  at GameUtil.ReplaceHotkeyString (System.String template, Action action) [0x00000] in <63823b42c4854e5cae853d5edc2787ed>:0 
  at ToolMenu.BuildRowToggles (System.Collections.Generic.IList`1[T] row) [0x000e9] in <63823b42c4854e5cae853d5edc2787ed>:0 
  at ToolMenu.<OnSpawn>b__43_1 (System.Collections.Generic.List`1[T] row) [0x00000] in <63823b42c4854e5cae853d5edc2787ed>:0 
  at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x00024] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at ToolMenu.OnSpawn () [0x00052] in <63823b42c4854e5cae853d5edc2787ed>:0 
  at KMonoBehaviour.Spawn () [0x0005d] in <7f7bd7df809946478d0e469ac3121604>:0 

  at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0 
  at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <7f7bd7df809946478d0e469ac3121604>:0 
  at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <7f7bd7df809946478d0e469ac3121604>:0 
  at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <7f7bd7df809946478d0e469ac3121604>:0 
  at KMonoBehaviour.Spawn () [0x00000] in <7f7bd7df809946478d0e469ac3121604>:0 
  at KMonoBehaviour.Start () [0x00000] in <7f7bd7df809946478d0e469ac3121604>:0 
Build: U38-486499-VD

Edited by 3824478

Share this comment


Link to comment
Share on other sites



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...