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Game crash on load with RailGunPayload Exception: System.NullReferenceException


PedroS123
  • Branch: Live Branch Version: Windows Closed

No idea what caused it, my most recent save can't be loaded anymore.

 

[22:48:10.867] [1] [ERROR] RailGunPayload Exception in: (RailGunPayload).RailGunPayload.root.travel.transferWorlds. 
System.NullReferenceException: Object reference not set to an instance of an object
  at RailGunPayload+StatesInstance.StartLand () [0x00031] in <1726ad14e928409087f7fe566b21e0ff>:0 
  at RailGunPayload+<>c.<InitializeStates>b__13_10 (RailGunPayload+StatesInstance smi) [0x00000] in <1726ad14e928409087f7fe566b21e0ff>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00048] in <1726ad14e928409087f7fe566b21e0ff>:0 
Exception in: (RailGunPayload).RailGunPayload.root.travel.transferWorlds. 
System.NullReferenceException: Object reference not set to an instance of an object
  at RailGunPayload+StatesInstance.StartLand () [0x00031] in <1726ad14e928409087f7fe566b21e0ff>:0 
  at RailGunPayload+<>c.<InitializeStates>b__13_10 (RailGunPayload+StatesInstance smi) [0x00000] in <1726ad14e928409087f7fe566b21e0ff>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00048] in <1726ad14e928409087f7fe566b21e0ff>:0 
Failed to load cursor from 'C:\Users\psamo\AppData\Local\Temp\cur6DDE.tmp': The current process has used all of its system allowance of handles for Window Manager objects.
[22:48:11.823] [1] [WARNING] missing 'ui' anim in 'artifacts_kanim (KAnimFile)'


Steps to Reproduce

Load the following save game:

The Flipped Over Achievers.sav




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