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Flydo not working/delivering when first reached into space


BigHead Jackon
  • Branch: Live Branch Version: Windows Fixed

Attached two file with one being the working flydo save and the non-working save.

I first noticed this when I reached into space and had some of the flydo flew into space, and then all the flydo stopped working even not in space. i.e they are not delivering to building ladders for example or empty eco batteries. 

I suspected the bug must be related to space, so I rolled back a couple save before going into space, and noticed the flydo was doing its job correctly.

I do not know for sure if this bug was realted to space, but at least its my doubt

 

update:

After I rolled back couple saves and started playing older save, flydo stopped working after a little bit, with attached save file nameed "stopped working". However, each time I save and load, flydo would work for a bit then stoped

 

Thank you

not working flydo.sav working flydo.sav

stopped working.sav


Steps to Reproduce

To check, you can try to build some ladders in any empty area where dupes can not reach, not in space in both the save files. Then you should see the difference.




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

How high framerate do you have? Ones below 30fps, then some calculation will be cancelled, to try and save frames. Flydos seem to get hit hard by this. Simply getting access to space, will increase the area they can navigate by alot, and thus lower your framerate.

Edited by WolfDK

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