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FLYDO MASS DEATH LOOP BUG WHEN COLLECTING ITEMS IN SHALLOW WATERS


PinkFate
  • Branch: Live Branch Version: Windows Pending

A Flydo will attempt to collect materials from 2-layer tall waters and drown, somehow unable to get back up. There is a rare chance they will somehow drop the item and get back up from my testing, but most of the time they will simply be stuck in the water, unable to surface, and explode since their battery is in the water.

Another Flydo will then attempt to collect the material and this process then repeats continually, leading to mass Flydo deaths in less than 5 minutes. I lost 26 Flydos this way in less than a cycle due to this bug.

See screenshots below for reference.

The only way to move them out of drowning (Move command does not work) is to place tile blueprints below them, and they will surface (screenshot 3).

 

image.png.82c0a3f7a5333cf496e6e078ea26fb3e.png

image.png.e139ff16f53dc309fb18fba875b6d1bf.pngimage.png.6f6b4d716c39a108d4f7d312215e9843.png


Steps to Reproduce

1) Watch as a Flydo attempts to collect materials in 2 tile high waters.

2) They will be unable to surface, getting stuck in place until they explode due to their batteries being in water.

  • Sad Dupe 1



User Feedback


@k_nicole

Oh, sorry. I think they kept dying to the water so I stopped bothering about them after a while. I don't have a recent save where they were still alive - do you need me to craft them?

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I’ve noticed flydonts losing their nav path when they enter a submerged tile. The save file I posted will exhibit stuck and drowning flydos if you cancel the Relocate errands on the bottle and flood the sweepy docks with polluted water

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