Hi,
For some unknown reasons, when trying to play ONI with a system-wide pulseaudio, it fails to initialize the sound.
The console doesn't give a lot of useful information.
When switching back to the standard user pulseaudio, the sound is OK.
I suspect there is either some mismatch between my system and the embedded fmod or a messy update either on my side or on unity's side. The sound worked fine in the past but i can't remember when nor when it got broken.
ONI is not the only game affected, Armello is affected too (also using fmod & unity, through steam), and so seems to be don't starve together.
Starting app 457140 Installing breakpad exception handler for appid(steam)/version(1556574584) >>> Adding process 17268 for game ID 457140 GameAction [AppID 457140, ActionID 1] : LaunchApp changed task to WaitingGameWindow with "" GameAction [AppID 457140, ActionID 1] : LaunchApp changed task to Completed with "" ERROR: ld.so: object '/home/blorby/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/blorby/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. >>> Adding process 17283 for game ID 457140 Found path: /home/blorby/.local/share/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded Mono path[0] = '/home/blorby/.local/share/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = '/home/blorby/.local/share/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/etc' Preloaded 'ScreenSelector.so' Preloaded 'libCSteamworks.so' Preloaded 'libSimDLL.so' Preloaded 'libfmod.so' Preloaded 'libfmodL.so' Preloaded 'libfmodstudio.so' Preloaded 'libfmodstudioL.so' Preloaded 'libsdkencryptedappticket.so' Preloaded 'libsteam_api.so' Display 0 'PL2783Q 27"': 2560x1440 (primary device). Logging to /home/blorby/.config/unity3d/Klei/Oxygen Not Included/Player.log JS method call Messaging.PostMessage with 4 arguments JS method call SharedConnection.SendMsgAndAwaitResponse with 3 arguments Installing breakpad exception handler for appid(gameoverlayui)/version(20190429205819) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) ERROR: ld.so: object '/home/blorby/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ALSA lib /var/tmp/portage/media-libs/alsa-lib-1.1.8/work/alsa-lib-1.1.8/src/pcm/pcm_dmix.c:1108:(snd_pcm_dmix_open) unable to open slave ALSA lib /var/tmp/portage/media-libs/alsa-lib-1.1.8/work/alsa-lib-1.1.8/src/pcm/pcm_dmix.c:1108:(snd_pcm_dmix_open) unable to open slave [0601/173240.980405:INFO:crash_reporting.cc(265)] Crash reporting enabled for process: renderer >>> Adding process 17323 for game ID 457140 >>> Adding process 17325 for game ID 457140
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