Jump to content

Fish Release and Fish Pick-up structures are reading whole water body and ignoring rooms delimitation


derak2
  • Branch: Live Branch Version: Windows Pending

Hello!
I noticed one thing with the Fish Release and Fish Pick-up structures that is making the fish handling process very annoying.
Both structures seems to calculate the total fish based on the whole water body they are connected to and completely ignore the rooms delimitations.This makes impossible to make a big fish tank with rooms separated by mesh tiles, because we are not able to control how many fish we want to be delivered in each tank.
Currently, we need to fisically separate the water in each tank in order to make the structures work properly.
In this example, I have 5 pacus in each tank and you can see that the Fish Release is reading 10 pacus, because it is counting the other 5 pacus in the other room.
I think this should work similarly to Critter Pick-up and Drop-off, both consider the room delimitation, not the air body, for example.
You guys made a great job in the new DLC, I think fixing this will help us a lot.
Thanks!

Captura de tela 2026-07-02 075410.png

Captura de tela 2026-07-02 080434.png


Steps to Reproduce

Make fish tanks like mine and add fish to it.
Build the Fish Release and Fish Pick-up structures and check the numbers.
I also have the setup ready in the save file.

Fish drop and pickup.sav




User Feedback


Been having the same issue since they released the Fisher Pick up and I couldn't figure out why.
Excellent catch!


Hope they can fix it soon.

Thank you, Derak.

  • Like 1

Share this comment


Link to comment
Share on other sites



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...