This is my Hatch feeding system. It relies on periodically switching auto-sweepers on and off. After loading the map, everything is fine and smooth. Over time, though, each switch on of the auto-sweepers causes the game to stop for just a fraction of a second but this delay gets gradually longer and longer. If they have nothing to do (I disable the target compactor) everything gets smooth again, so I assume it's not the automation itself but it's affected by the sweepers having something to do and perhaps getting interrupted while working.

Steps to Reproduce
Load the attached map. Leave the game running for 5-10 minutes. Observe delays that start appearing as the mechanism is switching auto-sweepers on.
Load the attached map. Leave the game running for 5-10 minutes. Observe delays that start appearing as the mechanism is switching auto-sweepers on.
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