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Dupes getting trapped after construction without being trapped


Wednesday13
  • Branch: Live Branch Version: Windows Pending

Hi, with the latest update one of my Dupes triggers the "trapped" notification after they constructed something. Path is clear, other Dupes pass them but the Dupe won't move until I deconstruct the tile they're on.

 

"Build1P1" in the save file

 

EDIT: loading the save file seems to unstuck the dupe


Steps to Reproduce

Hi, with the latest update one of my dupes triggers the "Trapped" notification. Path is clear, other dupes are able to pass them but they won't move until I deconstruct the tile they're standing on

"Build1P1" in the save file

 

also: no clue where to find the log files for ONI that are required to post this. I hope it's the player.log file

DxDiag.txt Lab.sav Player.log




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