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Dupes are 'stuck' in an accessible area


Kui
  • Branch: Live Branch Pending

When my dupes enter this area to do work near a steam geyser, they act as if they're completely stuck and don't move back to the base. They aren't stuck as they had to walk into the area to do work. Their navigation just deletes itself past a specific spot

I can 'unstuck' them by physically moving them to the end of their navigation paths. Then they realize that they can walk away but they won't do so if I don't move them to the very end of their navigation paths.

I've uploaded a picture of 4 dupes with the stuck navigation path. The girl dupe past the navigation path is one that i got unstuck. 

Screenshot 2017-06-03 20.25.13.png


Steps to Reproduce
Unsure. This area has been difficult to get dupes in for a long time.



User Feedback


Duplicant navigation in deep water is limited to certain number of steps. If the water level changes over time, they may be reluctant to pass an area they passed before when the water was lower.

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