game crashed when I load a saved game . Maybe caused by build a auto component of the rocket
there is the logs:
Error in HabitatModuleMediumComplete: 睡觉火箭.AssignmentGroupController.OnSpawn at (86.50, 242.01, -19.50)
System.NullReferenceException: Object reference not set to an instance of an object
at PassengerRocketModule.RefreshOrders () [0x000d9] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at PassengerRocketModule.OnAssignmentGroupChanged (System.Object data) [0x00000] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x000a7] in <82d98ed04cc642f199bc654910617431>:0
at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00026] in <82d98ed04cc642f199bc654910617431>:0
at AssignmentGroup.AddMember (IAssignableIdentity member) [0x0001f] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at AssignmentManager.AddToAssignmentGroup (System.String group_id, IAssignableIdentity member) [0x0001d] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at AssignmentGroupController.RestoreGroupAssignees () [0x00044] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at AssignmentGroupController.OnSpawn () [0x00006] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at KMonoBehaviour.Spawn () [0x0005d] in <82d98ed04cc642f199bc654910617431>:0
Build: U54-647408-SCR
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