Trapping a baby slickster with a critter trap is causing a crash for me. I have managed to reproduce this by loading the save again. I have attached logs from both instances and the save that leads to the crash.
Steps to Reproduce
1. Load the attached save. 2. Note the planned critter trap near the portal. 3. You may need to unblock access to the plastic at the bottom of the map by deconstructing the transport tube crossings immediately to the right of the mushroom farm (oops). 4. Run the simulation and wait for the critter trap to be constructed. 5. Once the slickster baby that was in the portal room is trapped, wait for a dupe to collect the critter and attempt to move it. 6. The client crashes immediately after the bagging animation.
1. Load the attached save. 2. Note the planned critter trap near the portal. 3. You may need to unblock access to the plastic at the bottom of the map by deconstructing the transport tube crossings immediately to the right of the mushroom farm (oops). 4. Run the simulation and wait for the critter trap to be constructed. 5. Once the slickster baby that was in the portal room is trapped, wait for a dupe to collect the critter and attempt to move it. 6. The client crashes immediately after the bagging animation.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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