when a conveyor rail building breaks (non vanilla behavior), it will continue to transfer items.
this is handled by the IDisconnectable interface for other types of conduits, which is missing on SolidConduit
due to that being an interface, it is not something that can be tuned by a mod.
Please consider adding the IDisconnectable interface to SolidConduit, so that broken rails stop working like other broken conduit types
Steps to Reproduce
- build a conveyor rail with item transfer on it
- break one or more of the rail buildings via building damage
-> the item transfer will continue as if the rail wasnt broken, this behavior is inconsistent with other conduit types
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