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Consistant crash


Ldvtho
  • Branch: Live Branch Version: Windows Pending

Have been using 3 mods: Supperminner, geyser average output and blueprint, but game crash with mods on or off.

 

Invalid Cell [98304] Extents [0,379] [256,4]

  at UnityEngine.Debug.LogErrorFormat (System.String format, System.Object[] args) [0x00000] in <b8388ffefd6046f8a7b4080349da72eb>:0 
  at Debug.LogErrorFormat (System.String format, System.Object[] args) [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 
  at SimMessages.AddBuildingHeatExchange (Extents extents, System.Single mass, System.Single temperature, System.Single thermal_conductivity, System.Single operating_kw, System.Byte elem_idx, System.Int32 callbackIdx) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at StructureTemperatureComponents.SimRegister (HandleVector`1+Handle[T] handle, StructureTemperatureHeader& header, StructureTemperaturePayload& payload) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at StructureTemperatureComponents.OnSpawn (HandleVector`1+Handle[T] handle) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at KSplitComponentManager`2[Header,Payload].Spawn () [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 
  at KComponents.Spawn () [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 
  at KComponentSpawn.FixedUpdate () [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 


Steps to Reproduce

Cant upload the save file as it is bigger than 5mb




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