Client crashes after the last update, I have already disabled all MODs and also used the previous version, the crash still occurs. Can anyone help me so I don't lose my save?
NullReferenceException: Object reference not set to an instance of an object
StructureTemperatureComponents.SimRegister (HandleVector`1+Handle[T] handle, StructureTemperatureHeader& header, StructureTemperaturePayload& payload) (at <77f3589596ec401a997c2e10703c4a12>:0)
StructureTemperatureComponents.OnSpawn (HandleVector`1+Handle[T] handle) (at <77f3589596ec401a997c2e10703c4a12>:0)
KSplitComponentManager`2[Header,Payload].Spawn () (at <1f583ce96a48430ba66629e5477a0517>:0)
KComponents.Spawn () (at <1f583ce96a48430ba66629e5477a0517>:0)
KComponentSpawn.Update () (at <1f583ce96a48430ba66629e5477a0517>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
LogCatcher:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
Build: U55-660455-SCR (FT-0.15.8.0)
the crash occurs while loading the game save
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