Having liquid on the tile as shown in the screenshot while the surrounding tiles are in the locations as shown in the example screenshots produces a graphical bug that looks like a liquid black corner. There is no way to get rid of this black corner unless the liquid is no longer there or the tiles are no longer where they are. (Have not provided log files because this bug shouldn't require any.)
Steps to Reproduce
Replicate the tiles and liquid locations in the screenshot examples and the graphical bug should appear consistently. Seems to occur with any liquid.
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